Eiradirian Project Zomboid Season 2


<< Previous Season Next Season >>

Premise: Ladies and gentlemen! Welcome to Project Zomboid, season 3 of our glorious survival saga.

LOL.

We have some new players, so a brief introduction. Project Zomboid is a hardcore (1 life per character) sandbox survival simulator of a zombie apocalypse in progress, with all kinds of crafting, hunting, building, farming, fishing, gathering, trapping, and combat going on. The game is generically built, allowing us to mold a story to any shape we choose.

We are operating under the vendor's initial canon premise. They are pretty specific about some things, like not explaining how the infection started or how it spread. You are a survivor who has either "missed" the apocalypse somehow, or you're seasoned and have been living in the midst of it for some time. Project Zomboid does not cover the "beginning", so that's up to us to decide.

Which, should be easy to do, as the game is set in Muldraugh, Kentucky. A small, very rural town north of Fort Knox along Dixie Highway. Time frame, somewhere late 90s - mid 00s.

We will be running this as an in-character roleplaying game, our previous run of it was really fun. Hopefully things are more civil.

The game started on April 1st at 7:00 AM. It is currently coming up on April 18th. For all intents and purposes, since there are no vehicles implemented yet, we'll say that the highway is either jammed with dead traffic, or destroyed due to initiated air strikes. There are jets and helicopters flying overhead, so we know there's at least scouting action going on.

Fort Knox is silent and essentially unreachable. Some games have it completely overrun, some have it evacuated after deploying some kind of gas. The point is, there's a horde in the way and we can't get to it. There is no access to automatic weapons, but there is occasional gunfire heard. As far as we know, it all came from the south. The horde is coming from the highway. Highway 60 is fucked, not driveable. Your character can be outside of Kentucky, and could be privy to more information and have survived longer, or you could be from around here, in which case the events unfolded within literally a few days.

There is a severe lack of information and overall event coverage. Mass media was evasive and vague on the topic, and reports were sparse in the past month, even though the fact there is "an epidemic" was known for a month or so. Then, literally, in a few nights it exploded with mass hysteria, all over all the channels, before it all went static. Internet, same deal. Error 404, no internet connection on all local lines. Possibly not global, internet backbone might be in tact, but Muldraugh has like one ISP, which is Time Warner Basic Internet Telecommunications company, and when that went down, that was essentially game. Cellular service had been going dead, smart phones were not in prime yet, especially not in a town like that. So there is a huge information vacuum.

It is unknown where it originated from, who "patient zero" was. Flares of it occured all over the U.S.

Some things are known from the last reports that did make it out.

1. It's not cancer or any other previously known disease. Speculation among the educated goes, it could be man made, but nobody can confirm it.
2. It's more likely a very resistant bacteria rather than a virus, because antibiotics slow its progress, though fail to kill it.
3. It spread rapidly, and was possibly airborne at one time, but some people were not affected that way.
4. It's definitely blood and saliva transmitted, people bitten by the infected died and became infected.
5. Incubation period is on average a week to ten days, and the end is not gentle.
6. There is no known cure.

So, if you're from Muldraugh, you probably had a week of hell. There's chaos in the streets, survivors are far apart and few, you've seen people get eaten. Last few nights were awful, and there were screams and all kinds of noises outside. You stayed inside for a while and tried to basically not go insane and stay alive, whether you're super well adjusted uberman or a panicked little girl, it's been a trial of a time. Last night - was the first quiet one, when the screams and death and murder finally calmed, and you actually could get some sleep. You're awake at 7 A.M. and a realization hits your rested head - that the night's been so quiet because everyone in the vicinity is dead.

Alternative character starts are most welcome. If you were in a hangover induced coma, and just woke up this morning for the first time in a while, a la Rick Grimes, go right for it. Then you really have a time of your life.

My character was actually out on a fishing trip, and that contributed to his terror and survival, seeing strange things happen as he floated downriver.

A few House Rules. Every person here has been selected through years of playing together with myself, and is inherently trusted, so we operate on the honor system. Nobody is going to enforce any sort of admin rules, but here are the basics that establish structure to the game:
1. Radios. Radios are coming in next updates, but are not yet implemented. We simulate radio communication by pressing Y and specifying which frequency we are using. Your character may respond if they are listening at the moment, and on the right frequency. You're free to play a bad connection or a missed connection, up to you.

To build a radio, you either have to find a "radio" item, which currently just does nothing, plus, a battery. Or you can build a radio from scrap.

To build a radio, collect 5 pieces of electronic scrap, a battery, and a screwdriver. Additional bonuses may be given if you show me a screenshot of your kit. Stuff like CD players, cordless phones, earbuds, may grant additional functions.

Upon doing that your character is considered radio-capable.

2. PVP. Killing other characters is allowed in our game. But there must be roleplay associated with it. We are here to tell a story, so if killing is to be done, make it like an epic zombie movie. No random silent PK, no kill and run without a reason. And i trust everyone here with this. However, shit does go down, conflicts arise, mistakes are made, and bullets do fly. Sometimes it hits us in the feels. For this, it may be advisable to keep your characters anonymous if you so choose, and if you are killed, don't take it personal.

3. Everyone who doesn't die from the start of the campaign is considered an original character. If you die, you can reroll multiple secondaries, but only your original character has a voting power to end the campaign. We reset when either all original characters die, only one original character is left alive, or multiple are alive and agree to vote on a reset.


Francis Conway Karstine

Born January 16th, 1965

Former 75th Ranger Regiment Infantryman (11B)
dishonorably discharged.

Freelance carpenter, hunter, angler.

Presently: Undead Slayer.

As the fever spiked past 107, he still had no heart to dig a grave or pull the trigger on the loaded 9 mil.
Not while there was still life in her. Not while she could still hear his voice.
After burying his wife and daughter, Old Frank went full pill popping hermit.
Hands shaky on the bottle and steady on the gun, handy with a wood axe, and hard of heart.
By the time reclusive Frank completed the transformation of Knob Creek Lodge into a fully militarized wood fort, complete with 6 sniper towers.
he had established a small community out of whoever survived in West Point.
Time passed, and the graves kept on adding. In the back of the lodge, on the sides of the road,
Frank became the faithful grave keeper of the survivors he found.
Not much was left of his personality by the third year of the apocalypse.
He developed a short manner of speaking to people to minimize bonding.
"Wood, need more wood." "Nails, gotta get some nails in here."
Having rescued a dozen of civilians in the Apocalypse, Frank met his death in a battle against Muldraugh raiders,
defending the civilians fortified on the mall roof to the last breath, and the bandits never took it.

Game Stats:

Soundtrack Themes:

Unmedicated Panic (Valve - "Intruder Alert")
Listen

Burying Friends (Dave Matthews - "Gravedigger")
Listen

The Hunting Lodge (Igor Skorupa - "Witcher 2 OST Flotsam Tavern")
Listen

Stalking Through the Woods (shadowbane - black bog)
Listen

.308 Caliber Diplomacy (Jeff Lew - "Vagan")
Listen

Blame, Guilt, Insanity (TV On The Radio - "DLZ")
Listen

Manhunt Mission (Jeff Lew - "The Hunter and The Hunted")
Listen

Axe Time (Konrad Knox - "Hand of Zeus")
Listen
His Holiness The Shotgun (Depeche Mode - "Personal Jesus")
Listen

On the War Path (LoL - "Darius Theme")
Listen

Battle of the Bridge (LoL - "Urf Theme")
Listen

Themes for Affiliates / Other Survivors

 

Jeremiah "Jonesy" a.k.a. "Jones" Johnson:
Jones Johnson and his wife Fife Johnson became the de facto leaders of the Muldraugh community, establishing the Johnson Farm as a central safehouse pillar for Muldraugh survivors.
With help from his brother Bob, the Johnsons built up the Farm into a self sustaining base.
Their community sat opposite of reclusive Francis in his lodge and those with him.
A brief conflict was instigated between the two by Michelle Chapel, which made the relationships between Muldraugh and West Point somewhat tense.
A benign, reluctant leader and a flawed man, Jones was a beacon of hope until he perished in a fire that mysteriously started in his farm once trouble, infidelity, and interpersonal turmoil roiled the family.



Reluctant Leader (James Brown - "The Boss")
Listen

Sitting on The Porch (Tito & Tarantula - "Dark Night")
Listen


Dr. Alex Donovan:

A spinal surgeon who volunteered to work as a medical doctor at Fort Knox after the outbreak began, treating the sick.
When the outbreak grew out of control, the hordes overran Fort Knox and Alex managed to flee with a small group of other survivors.
He hoped to find his sister, Alice. However, things seldomly go as planned.
Their Humvee broke down outside Muldraugh and was jumped by a wandering horde of zombies.
Alex was the last and only person of the group to make it to the town.
He ran into Michelle Chapel first, who was traumatized over having lost countless friends and fellow survivors throughout the county.
They camped out in the ruin of a dead group of zombie hunters called "The Neighborhood Watch", expanding the fortifications and stockpiling supplies.
Seeing Michelle's pain, Alex tried to offer solace but shedded any sense of therapeutic duty
when he fell in love with her and she reciprocated, a stormy relationship budding between the two.
Once Muldraugh was overrun, Michelle convinced the old veteran Frank to let them into his hunting lodge,
one of the last havens of survivors left throughout the county. After the deaths of Jones and Fife, Bob Johnson
joined them on the road to Louisville, migrating to the safety of Frank's fortress. And things were good for a while.
That is, until Alex was conned by a group of violent raiders trying to invade and take over the lodge by force.
An infiltrator posing as a police officer took Michelle at gunpoint, but Alex proved himself to be a killer in the shuffle of the hostage situation.
He murdered the man with an axe. It was, however, too late to prevent an armed conflict.
The conman had radioed his fellow raiders with the location of the lodge.

The gang occupied the abandoned Neighborhood Watch headquarters, ransacking it for all the supplies gathered there,
and began waging war on the survivors up north.
Frank and Alex took the fight to Muldraugh, and the last raiders died in the battle at the logging company warehouse.
Frank fought valiantly, but was slain by the hordes of undead drawn by the raider gang's leader.
The leader drew the horde towards the town in pursuit of a fleeing Alex, but Alex ambushed him and shot him before escaping Muldraugh entirely.
The doctor couldn't rescue Frank for a proper burial, and had been injured with a gunshot wound of his own during the fight.
He almost died as he limped his way home, but Michelle ran the marathon of the century and saved Alex's life before he could bleed out on the way back north.


Though the raiders had been wiped out, the remaining survivors grew miserable and hopeless.
Alex found his zombified sister and ended her, and with the grief of losing Frank to the horde of the undead,
he became obsessed with the idea of finding a cure to the zombie infection.
He built a first "siege bridge" outside the lodge and tested it on the hordes that had been amassing outside Frank's fortress,
but Alex was a better doctor than he was a carpenter—his craftsmanship was nowhere near that of Frank's, and lacked safety measures.

When Michelle joined him on the bridge, she fell victim to Alex's failures as a carpenter.
The fence broke under minimal pressure and she fell to her death as she tumbled into the masses of zombie hordes below.
Drawing ever closer to a self-inflicted end by suicidal ideations, Alex poured his remaining time and soul into looking for the cure.
The turning point was when he met the eccentric Adrian Drayton, a brilliant engineer and recluse who had been surviving together with Stacy
due to an ingenious bridge design crossing the county rivers.
Adrian, Stacy, Alex, and Bob completed a humongous and intrepid bridge outside the Louisville mall.
They stockpiled all the weaponry, ammunition, and supplies from throughout the county, and laid siege to the shopping center.
After weeks of slaughtering the undead hordes from their defensive installation, and a permanent loss in hearing from the constant staccato of gunfire, they finally succeeded.
The group ransacked the pharmaceutical supplies and electronics of the mall, and Adrian fixed the devices Alex needed to complete his research and development of a cure.
Adrian performed another miracle by repairing an automobile, and the remaining group of survivors used it to drive together into the sunset,
knowing that they had obtained two key means for their continued survival..

Beverly Langston
This charismatic news anchor survived many hardships before she joined Jones Johnson's ragtag team of survivors on the Johnson farm.
She even survived a whole army of the undead as they swarmed the farm and scattered the team in the winds.
Though almost everybody made it back after burning down the woodlands nearby and butchering the zombies in the thousands, it was not the walking dead that did Bev in.
Jones accidentally left the stove on one night, and burned down half the house. Beverly was one of the tragic deaths, killed in the resulting house fire.

Megan Cartwright:
Megan was a close friend to Francis, an expert gardener and a supportive lady.
It was a tragedy for both of them to find her infected.
He held on as long as he could, and then upon her request, as fever became unbareable, put her to rest with a 9mm.
Her loss taught Frank that attachments are meaningless in an apocalypse, as they only hurt you more.


Don't Let Me Die (Faith Within Me)

Listen

Major Christina Bradbury
Christina was an army major, a top runner in excellent shape and a capable combatant. She was killed defending the safehouse from raiders timed with a horde attack. Another tragic loss for Frank.


Stacy Lockhart
Stacy was a promiscuous and flighty bombshell who attached herself to Adrian Drayton, after Frank's death.


Adrian Drayton
Drayton is an electrician and explosives engineer and a capable mechanic.
He inherited Frank Karstine's lodge fortress and extended it across rivers to form Skytown,
a maze like multiplatform living structure going multiple levels upward.
He modernized and built up the wooden defenses, packing them with surveilance systems and top electronic security measures.
Adrian fixed a getaway car for Alex, Stacy, and Bob, to leave Knox County and survive.





Deputy Carla

Deputy Carla was a loss too tragic for Frank to stay sane. To retain any semblance of mental stability, Frank had to transfer to a daily intake of medication.



Maria Lopez

Already a pill popping mess, on daily intake of anti-depressants, beta-blockers, and painkillers, Frank came across Maria, who was a quiet and very sweet
and hard working hispanic lady. She moved fast and precise, did good work, and helped Frank ease the pain a bit. When she was bitten and infected,
Frank was already far too gone and desensitized. At that point it was to be just another wooden cross in his graveyard.



DeRuall


DeRuall did not live long, but his life was coloful and full of confusion and energy for others around him. He was buried alongside Christina Branbury and Megan Cartwright by Francis.
Listen



Raven

Little is known of this heavy metal fan, other than that she painted her face in stark white and black.
Everybody who knew her personally died long before her. She established headquarters in the logging company warehouse
and left spray-painted messages around Muldraugh to assemble the infamous "Neighborhood Watch" there, a loose collective of zombie hunters.
Raven would blast music over the radio like a DJ, and wandered the town and adjacent highway with a collection of axes, bats,
and golf clubs, using her tools of the trade to dispatch the undead by the dozens.
Out of all the people to ever dare to seek her out, Francis Karstine must have seen something like a daughter in her.
She left the impression of a troubled youth, constantly hopped up on painkillers and anti-depressants, sullenly speaking of morbid matters.
After many conversations with the teenage girl via radio, Francis ventured out to meet her at the intersection between Muldraugh and West Point.
However, when he arrived, he only found her corpse, in the wake of a trail of thousands of zombies she had apparently slain on the way there.
The veteran dug and pitched one of his many respectful graves by the roadside, and buried Raven's remains there, grieving yet another life tragically lost.



Michelle Chapel
Michelle Chapel is the winner of season 2 and the last original character to fall.
She was a fitness instructor and professional track athlete who specialized in fast running for supplies, breaking and entering,
and surviving by creating attachments with capable male and female survivors.
Michelle was capable of running at incredible speeds, fast enough to outrun slow cars, and most definitely any people or zombies.
Tireless, resilient, and haughty, she often condescendingly laughed at people of average fitness.
Exploitive, manipulative, and sexual, her strategy was ruthlessly effective, causing downfall of several key survivors.
Upon one instance, she took refuge in a safehouse of a police officer, and when they got attacked, abandoned him jumping out the window.
Upon another, she quite literally had sex with an infected and dying survivor until he died and turn, upon which she executed him,
in a grotesque display of both high sexual drive and deep mental disturbance.
Pitting people against each other, Michelle stayed everyone's clever favorite. Eventually, she changed and fell in love with Alex Donovan.
She fell to her death off of Alex Donovan's siege bridge due to a rail failure, and was instantly torn apart and devoured by a thousand large horde.

Heart in Hand (by Total)
Listen

Kurtis Kerner



Charlie Frost, a.k.a. "Mr. Frosty"
Lead singer of British rock band Laughing Jacks, the "Frostinator" was stranded in Kentucky after showing up to a gig zonked out of his brain on cocaine and booze,
left behind by his bandmates and manager because he had been such a giant and problematic asshole for their entire run.
However, those pussies all died during the zombie outbreak, and Frosty's new solo tour turned out to be a smashing success.
His lack of a moral compass and enjoyment of committing acts of random violence turned him into one of the most efficient and ruthless zombie killers in the state.
Whether he used his bare hands or any random object, he cut a swath through the undead and burnt down half the town of Muldraugh in the process.
He imbibed half the town's liquor supplies entirely on his own and used the remainder to make Molotov cocktails which he put to use in said burnings.
He came into contact with very few people, most of whom avoided the raging drunk's terrible company.
He followed the signs of a "Neighborhood Watch" to the logging company warehouses, where he gathered an arsenal of makeshift weapons
and dumped his collection of leather jackets and hard rock merch.
What ultimately killed Frosty was idle flirting with Michelle Chapel on the radio while he was haunting his usual stomping grounds.
Grown careless during zombie slaughter in the ghost town, a crawler bit him in the leg while he was ransacking bodies and chatting.
Before he could finally meet Chapel in person, Frosty was long infected with the virus and warned her of it.
This didn't stop Michelle from stripping him of his clothes and ravaging his body before he finally kicked the bucket.
When he lost consciousness, she uttered a string of profanities and put a knife into the skull of undead Mister Frosty.

Fergus Delaney
Another survivor who fell victim to infection. Michelle attempted to make it to him, but did not manage in time.
Fergus's death launched Michelle's obsession with running faster so she could save more people.
An obese burger flipper with a friendly demeanor who managed to hide out in West Point for considerable time.
He came into contact with the Johnson family and Michelle Chapel via radio, and was looking forward to finally meeting them.
However, when a helicopter showed up, he went out to wave at it for help, and he was joined by a ravenous horde of zombies.
He could not outrun them and was bitten. By the time Michelle and other survivors could reach him,
he was already succumbing to the virus. She stayed with him on the radio in his last moments, urging him to hold on.
But eventually, Michelle only found the poor soul turned into a hungry zombie, shambling around on the docks of West Point.